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Spec ops the line art
Spec ops the line art






In a horrifying sort of way, the sheer number of hostiles your team tears through over the course of the game.Very few endings have such a massive impact on the way you see the overall story of a video game like what Spec Ops The Line has done, once you see it you can't look at the story in the same way. Say what you will about the horrible things that the ending of the game reveals (stuff that rightfully belongs in the Tear Jerker and Nightmare Fuel sections of this website) but the execution of the ending is very well done.Sand Coffin, the music that plays during the escape from the Radioman's tower, is an understated rocking theme fitting for the scenario.It's so somber it might as well not be rock music, as sinister and dark as the path Martin has trodden to get to this point, and what's likely ahead still. No Values, the theme of the last battle.Once those guitars kick in, you know it's The End for Walker - one way or another. Aforementioned Hush by Deep Purple is even more awesome retrospectively, as it is actually the FIRST chance for the player to feel that something is going positively wrong.The opening menu's use of Hendrix's infamously eerie version of "The Star-Spangled Banner", coupled with the sight of an upside down American flag fluttering in the sand-choked wind over Dubai's beautiful and opulent wreckage, is instantly foreboding and striking in a way few horror games ever achieve. The non-diegetic music is pretty good as well, such as Mogwai's " Glasgow Mega Snake " for the Aquatic Colosseum battle, or Jimi Hendrix's "1983, A Merman I Should Turn to Be" which plays over the end credits.From dementedly singing along with "Dies Irae" to "Nowhere To Run" and "Hush", whenever the radio fires up it almost always accompanies one of the most awesome parts of the game. Awesome Music: Almost everything the Radioman plays.He also has reflexes good enough to quickly attach a rope to the pipe, which helps to break his fall as the Chapter ends.Say what you want about the man, but you can't deny that he's got a surprising amount of upper body strength. A minor one at the end of Chapter 5: Walker ends up plummeting out into the open, but he manages to save himself by grappling onto the end of a pole with one hand.This is thrown back at your face in the final chapter. As soon as you're done high-fiving, you remember these are American soldiers, your own guys, that you've buried alive. For example, during the attack on the Dubai hotel, you have the option of shooting out a massive glass wall and dump ten thousand tons of sand on an enemy army.It is the end - of self and sanity - when their duty is done and only they remain.In Spec Ops: The Line, every Crowning Moment of Awesome has a What the Hell, Hero? after-effect, but they still exist.Īs a Moments subpage, all spoilers are unmarked as per policy. It is the line they cross when death and duty become one and the same. Players experience “"The Line," that razor's edge known only to men who deal in war. Army Captain Martin Walker, you and your elite Delta Force team are sent to infiltrate the treacherous region to bring Konrad home. Army feared Konrad and his team dead until they picked up a weak distress signal and launched a rescue operation. Unable to reach anyone in Dubai after the storm hit, the U.S. Army Colonel John Konrad and his loyal squad remained behind to protect those incapable of escape. While most people have fled the now-barren wasteland before the sandstorms swept through, U.S. The very sand that blankets the city plays a marquee role in altering combat situations and serves as a powerful but unpredictable force that will both help and hinder players throughout the course of the game. The city's ultramodern architecture lies half-buried under millions of tons of sand.

Spec ops the line art series#

Once the playground for the world's wealthiest elite, Dubai has fallen victim to a series of cataclysmic sandstorms. Spec Ops: The Line unfolds within the destroyed opulence of Dubai. Spec Ops: The Line is a provocative third-person modern military shooter that challenges players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. Summary: Spec Ops: The Line is a provocative third-person modern military shooter that challenges players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made.






Spec ops the line art